Desain Augmented Reality dalam Matakuliah Pendalaman Materi IPA

Authors

  • Rizki Hadiwijaya Zulkarnaen Universitas Perjuangan Tasikmalaya Author

Keywords:

Smartphone, Augmented Reality, Science

Abstract

The development of science and technology has always been in line with the times. The dynamics of technological
development provide a new culture for human life. A person's dependence on the use of technology in this case
smartphone is one of the characteristics of a cultural shift. The results of the field study analysis show that the role of
smartphones is closely related to life, but it is still minimal used for learning. This article explains the relevance of the
role of smartphones in learning, especially science learning. Science is a field of science that emphasizes the process in
which not only learn concrete concepts but also abstract. Difficulties in learning abstract concepts become one of the
problems in understanding science learning. Augmented reality design is used as a solution for researchers in this
matter. augmented reality is one smartphone application that can connect the real world with virtual, so that through
the application of this program abstract concepts in science learning can be visualized so well that students are easier
to understand.

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Published

2018-12-28

How to Cite

Desain Augmented Reality dalam Matakuliah Pendalaman Materi IPA. (2018). Indonesian Journal of Primary Education, 2(2), 76-81. https://ejournal-tasikmalaya.upi.edu/ijpe/article/view/260